glossary

Glossary

Table terms, and the words to say.
Draft: pending review by a live-cash coach
What the words you hear at a live table mean, and exact phrases you can say. Read it at home. It is for study before and review after, never for use during a hand.
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49 terms

All-in

Betting every chip you have in front of you. You can only win the part of the pot your chips matched, and you can call a bigger bet with everything you have.
You can say:
“All in.”
Lesson: Buying in and chips

Angle shoot

A move that follows the letter of the rules but breaks their spirit, such as acting as if you will call and then raising. Most players dislike it, and the floor may rule against it.
Rules vary by room: ask the dealer.

Behind

The chips you still have in front of you after a bet. Dealers and players use it to talk about what is left to bet.
You can say:
“How much do you have behind?”
“I have two hundred behind.”
Lesson: Buying in and chips

Blinds

Two forced bets, the small blind and the big blind, put in before the cards are dealt to start the pot. They move around the table with the button, so everyone pays in turn.
You can say:
“What are the blinds?”
Lesson: Blinds, button and straddles

Brush

The person at the podium who seats players and runs the waitlist. Many rooms use this name, and it is fine to ask them anything.
You can say:
“Can you add me to the list, please?”
Lesson: Getting on the list

Burn

A card the dealer sets aside face down before the flop, the turn and the river. It is not part of anyone's hand.

Button

The white disc, also called the dealer button, that shows who is dealer for the hand. It moves one seat to the left after every hand, and the blinds follow it.
Lesson: Blinds, button and straddlesLesson: Position: act last, see more

Buy-in

The chips you buy to sit in a game. Rooms set a minimum and often a maximum, so ask before you buy.
You can say:
“I'd like to buy in for two hundred.”
Rules vary by room: ask the dealer.
Lesson: Buying in and chips

Cage

The cashier window where chips are bought and cashed out. Some rooms let the dealer sell you chips at the table instead.
You can say:
“Where is the cage?”
Rules vary by room: ask the dealer.
Lesson: Buying in and chips

Cards speak

A rule that the dealer reads the real value of a hand at showdown, even if the player misreads it. Many rooms use it, but read your own hand carefully anyway.
Rules vary by room: ask the dealer.
Lesson: Showdown and protecting your hand

Cash out

Trading your chips for money at the cage when you are done. Tell the dealer you are leaving first, so your seat can open.
Lesson: Breaks, coloring up and cashing out

Check-raise

Checking first, then raising after another player bets in the same round. Say each action clearly when it is your turn.
You can say:
“Check.”
“Raise to sixty.”

Color up

Swapping many small chips for fewer larger ones, done by the dealer or the cage. It makes your stack easier to count and carry.
You can say:
“Can I color up, please?”
Rules vary by room: ask the dealer.
Lesson: Breaks, coloring up and cashing out

Comps

Free items such as food or drink that a room gives players for time spent playing. Rooms differ on how they are earned, so ask.
You can say:
“Do you offer comps for poker?”
Rules vary by room: ask the dealer.

Cut card

A plain plastic card the dealer keeps under the deck while dealing. It stops anyone from seeing the bottom card, and the dealer also uses it to cut the deck.

Drop

Money a room takes out of the game to run it. Some people use the word for the rake and some for the small jackpot fee, so ask what a room means.
You can say:
“How much is the drop here?”
Rules vary by room: ask the dealer.

Floor

The staff member who settles rulings and disagreements at the tables, also called the floor person. If you are unsure about a rule, you can ask for the floor.
You can say:
“Floor, please.”
“Can I get the floor, please?”
Lesson: Betting mechanics

Flop, turn and river

The shared cards dealt face up in the middle of the table. The flop is the first three, the turn is the fourth card and the river is the fifth, with a round of betting after each.

Going south

Taking chips off the table in the middle of a session, for example into your pocket. Most rooms do not allow it, so keep your chips in plain sight.
Rules vary by room: ask the dealer.
Lesson: Buying in and chipsLesson: Breaks, coloring up and cashing out

Jackpot drop

A small extra amount taken from some pots and set aside for a jackpot prize. It is separate from the rake, and it adds to what a game costs you.
You can say:
“Is there a jackpot drop here?”
Rules vary by room: ask the dealer.

Limp

To just call the big blind when no one has raised before you. A player who does this is called a limper.
Lesson: Preflop discipline

Misdeal

A deal that went wrong, such as a card dealt face up or out of order, so the dealer stops the hand and deals again. What counts as a misdeal depends on the room.
You can say:
“Is that a misdeal?”
Rules vary by room: ask the dealer.

Muck

The pile of folded cards in the middle, or to fold your hand into it. A hand that has gone into the muck is usually dead, and the dealer can muck an unprotected hand by mistake.
Rules vary by room: ask the dealer.
Lesson: Showdown and protecting your hand

Must-move

A table that feeds the main game: when a seat opens in the main game, a player from the must-move table moves over. How it works is a house rule.
You can say:
“How does must-move work here?”
Rules vary by room: ask the dealer.
Lesson: Getting on the list

No-Limit

A game where you can bet any amount you have on the table. A name such as 1/2 No-Limit gives the blinds: a small blind of one dollar and a big blind of two dollars.
Lesson: Getting on the list

Orbit

One full trip of the button around the table, so each seat has been dealer once.
Lesson: Your first session plan

Oversized chip

A single chip bigger than the bet you face, pushed out without saying raise. It is usually ruled a call, not a raise.
You can say:
“Raise to forty.”
Rules vary by room: ask the dealer.
Lesson: Betting mechanics

Post

Putting in a blind bet to join a game, for example when you first sit down. The dealer tells you whether to post or wait for the big blind.
You can say:
“Do I post or wait?”
“I'll post.”
Rules vary by room: ask the dealer.
Lesson: Blinds, button and straddles

Protecting your hand

Putting a chip, card cap or other small object on your cards while the hand is live. An unprotected hand can be picked up as a muck by mistake.
Lesson: Showdown and protecting your hand

Rack

A plastic tray that holds chips in neat stacks. Rooms often use racks of one hundred chips of the same value.
You can say:
“Can I get a rack for my chips?”
Lesson: Breaks, coloring up and cashing out

Rake

The fee a room takes from the pots for running the game. It is part of the real cost of playing, win or lose.
You can say:
“How much is the rake here?”
Rules vary by room: ask the dealer.

Rebuy

Buying more chips after your first buy-in is down or gone. Ask the dealer when you can add chips and whether the room caps your total.
You can say:
“I'd like to rebuy.”
Rules vary by room: ask the dealer.
Lesson: Your first session plan

Seat change

A request to move to another seat at the same table. Rooms differ on who gets an open seat first, so ask the dealer.
You can say:
“Can I get a seat change when one opens?”
Rules vary by room: ask the dealer.

Short stack

A stack that is small next to the others at the table or next to the room's usual buy-in. It describes how many chips someone has, nothing more.

Show one, show all

A rule used in some rooms: if you show your cards to one player, they may be shown to everyone. Because rooms differ, ask the dealer before you show anyone.
Rules vary by room: ask the dealer.

Showdown

The point when the betting ends and the players still in the hand turn their cards face up. The best five-card hand wins the pot.
Lesson: Showdown and protecting your hand

Side pot

A separate pot built when one player is all in and the others keep betting. The all-in player can only win the main pot, and the side pot is played for by the players who put chips into it.

Slow-roll

Taking your time to show a winning hand when you know you have the best one. Players see it as poor manners.
Lesson: Tipping, phones and table manners

Splashing the pot

Tossing chips toward the middle in a pile instead of placing them in a neat stack in front of you. The dealer cannot count a messy pile, so it can lead to a ruling.
Lesson: Betting mechanics

Straddle

An optional extra blind bet put in before the cards are dealt, which raises the stakes for that hand. The player after the big blind usually posts it, and you never have to.
You can say:
“I'd like to straddle.”
“Is straddling allowed here?”
Rules vary by room: ask the dealer.
Lesson: Blinds, button and straddles

String bet

A bet made in more than one motion, such as pushing out chips, then going back to your stack for more. Many rooms rule against it, so say the full amount and push the chips out in one straight motion.
You can say:
“Raise to forty-five.”
Rules vary by room: ask the dealer.
Lesson: Betting mechanics

Table change

Moving to a different table in the same game, which you may ask for or the room may ask of you. Rooms differ on how and when they do it.
You can say:
“Can I get a table change?”
Rules vary by room: ask the dealer.

Table stakes

The rule that you can bet only the chips you have in front of you when the hand starts. If a bet is bigger than your stack, you can still call with everything you have.
Lesson: Buying in and chips

Tabling a hand

Turning your cards face up on the table at showdown so everyone can read them. Many rooms want both cards shown to claim the pot.
Rules vary by room: ask the dealer.
Lesson: Showdown and protecting your hand

Tilt

When being upset or annoyed makes a player act worse than they normally would. It is one reason the first-session plan says to leave when you are tired or tilted.
Lesson: Your first session plan

Tip (toke)

Money you give the dealer, often a chip tossed over after you win a pot. Dealers call a tip a toke, and tipping is your choice and part of what a night costs.
Lesson: Tipping, phones and table manners

Top up

Adding chips to your stack between hands, often up to the room's maximum. Rooms differ on whether and when you can.
You can say:
“Can I top up?”
“I'd like to top up.”
Rules vary by room: ask the dealer.
Lesson: Buying in and chips

Verbal action

What you say out loud on your turn, such as call, fold or raise to a number. In most live games a spoken action made in turn is binding, even if you change your mind.
You can say:
“Call.”
“Fold.”
“Raise to twenty-five.”
Rules vary by room: ask the dealer.
Lesson: Acting in turn and saying your action

Waitlist

The list of players waiting for a seat in a game, often just called the list. You ask the brush to add you, and the room keeps it on paper or in an app.
You can say:
“Can you put me on the list for one-two No-Limit?”
Rules vary by room: ask the dealer.
Lesson: Getting on the list
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